![]() Secretive true sequel to Super Mario 64 Īside from the tech demo shown off, another Super Mario 128 was secretly in development, with Shigeru Miyamoto being the director. 1 Secretive true sequel to Super Mario 64."Most of you already played it." The screen then transitioned from Mario 128 to Pikmin. "What happened to Mario 128?" said Miyamoto at the end of his keynote. ![]() ĭuring his keynote speech at the Game Developers Conference 2007, Shigeru Miyamoto revealed what eventually happened to Super Mario 128. Super Mario 128 has been confirmed to be unrelated to Super Mario Sunshine. Other features of the demo included the use of "rapid generation," later used in Pikmin, and "sphere walking," later used in The Legend of Zelda: Twilight Princess and Super Mario Galaxy. The demo featured 128 Marios onscreen at once. A demo of the project was released by Nintendo. While initially named in January 1997, it was first shown as a tech demo at Spaceworld 2000, the project experimented with new technology and ideas to incorporate into later games. Super Mario 128 is the name of a series of projects by Nintendo to create a sequel to Super Mario 64, much like the canceled game Super Mario 64 2. ![]() “What happened to Super Mario 128? Most of you already played it…” - Shigeru Miyamoto
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